# Map Handicap: VIT (-1.5) vs GamerLegion (+1.5)

> Polymarket binary prediction market. 60% implied probability of YES as of Sat, 02 May 2026 22:01:50 GMT. 24h change +0.0pp, 24h volume $217.0K.

**Canonical URL:** https://orrery.me/markets/cs2-vit-gl1-2026-05-02-map-handicap-away-1pt5
**Polymarket source:** https://polymarket.com/event/cs2-vit-gl1-2026-05-02-map-handicap-away-1pt5
**Category:** Sports
**Resolves by:** May 3, 2026
**Last fetched:** 2026-05-02T22:01:50.835Z

## Live snapshot

| Metric | Value |
|---|---|
| YES probability | **60¢** (60%) |
| Δ 1h | -34.4pp |
| Δ 24h | +0.0pp |
| Δ 1w | +0.0pp |
| 24h volume | $217.0K |
| Lifetime volume | $217.0K |
| Liquidity (orderbook depth) | $1.9K |
| Spread | 30.90pp |

## Resolution

**Resolves by:** May 3, 2026

**Source:** https://hltv.org

### Market description (verbatim from Polymarket)

> This market refers to the Counter-Strike Semifinal 2 match between Vitality and GamerLegion in the BLAST Rivals Playoffs, initially scheduled for May 2 at 4:30PM ET.
> 
> This market will resolve to "Vitality" if Vitality wins 2 or more maps than GamerLegion in this match.
> 
> Otherwise, this market will resolve to "GamerLegion". 
> 
> Maps won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
> 
> If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. 
> 
> If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. 
> 
> If the match ends due to the clinching map being forfeited this will count as a completed match.
> 
> The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

## Active signals

Signals are deterministic rules with explicit confidence (0..1). They describe *why a price moved* — they are not trade recommendations and do not predict the outcome.

- **resolution_risk** (confidence 55%): Expires in 4h. Spread is extremely wide.

## Top holders

**Top YES holders**

- `0x47a8…52f9` — 100,577.051 shares
- `0x67bb…b6ef` — 18,243.89 shares
- `0xcf60…a6f5` — 10,000 shares
- `0x3bae…885a` — 9,375 shares
- `0x5f49…463a` — 8,000 shares

**Top NO holders**

- `0x2a2c…9bc1` — 79,048.466 shares
- `0xf070…ac55` — 33,761.11 shares
- `0x30c7…ac3b` — 20,284.717 shares
- `0x5e6e…be00` — 14,999.989 shares
- `0xa7df…5eee` — 12,794.593 shares

## 7-day price-history summary

| Metric | Value |
|---|---|
| Sample count | 21 |
| Window start | 2026-05-02T03:00:09.000Z |
| Window end | 2026-05-02T22:01:05.000Z |
| Range | 60¢ → 93¢ |
| Net change | +4.7pp |

Full series available as JSON via `GET https://orrery.me/api/markets?slugs=cs2-vit-gl1-2026-05-02-map-handicap-away-1pt5` — the chart on the human page is rendered from this same data.

## Cite this

```
Orrery. "Map Handicap: VIT (-1.5) vs GamerLegion (+1.5) — 60% on Polymarket."
Retrieved 2026-05-02T22:01:50.835Z from https://orrery.me/markets/cs2-vit-gl1-2026-05-02-map-handicap-away-1pt5.
```

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