# Game Handicap: JDG (-1.5) vs Weibo Gaming (+1.5)

> Polymarket binary prediction market. 0% implied probability of YES as of Thu, 14 May 2026 13:08:41 GMT. 24h change -40.0pp, 24h volume $488.7K.

**Canonical URL:** https://orrery.me/markets/lol-wb-jdg-2026-05-14-game-handicap-home-1pt5
**Polymarket source:** https://polymarket.com/event/lol-wb-jdg-2026-05-14-game-handicap-home-1pt5
**Category:** Sports
**Resolves by:** May 14, 2026
**Last fetched:** 2026-05-14T13:08:41.609Z

## Live snapshot

| Metric | Value |
|---|---|
| YES probability | **0¢** (0%) |
| Δ 1h | -27.5pp |
| Δ 24h | -40.0pp |
| Δ 1w | +0.0pp |
| 24h volume | $488.7K |
| Lifetime volume | $488.7K |
| Liquidity (orderbook depth) | $31.5K |
| Spread | 0.10pp |

## Resolution

**Resolves by:** May 14, 2026

**Source:** https://gol.gg/esports/home

### Market description (verbatim from Polymarket)

> This market refers to the LoL match between Weibo Gaming and JD Gaming in the LPL Group Ascend, initially scheduled for May 14 at 7:00AM ET.
> 
> This market will resolve to "JD Gaming" if JD Gaming wins 2 or more games than Weibo Gaming in this match.
> 
> Otherwise, this market will resolve to "Weibo Gaming". 
> 
> Games won by forfeit, disqualification, walkover, or default are counted towards the handicap, provided that the match is completed.
> 
> If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. 
> 
> If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. 
> 
> If the match ends due to the clinching game being forfeited this will count as a completed match.
> 
> The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.

## Active signals

Signals are deterministic rules with explicit confidence (0..1). They describe *why a price moved* — they are not trade recommendations and do not predict the outcome.

- **momentum** (confidence 95%): Probability moved down 40.0pp in 24h with 15.5× liquidity turnover and a tight spread.
- **resolution_risk** (confidence 40%): Expires in 4h.

## Top holders

**Top YES holders**

- `0xfbf3…b218` — 383,396.216 shares
- `0x40ea…832f` — 27,085.228 shares
- `0x6918…782b` — 13,332.826 shares
- `0xd202…8973` — 11,936 shares
- `0x74a8…df59` — 10,316 shares

**Top NO holders**

- `0xa5ea…d96a` — 415,022.515 shares
- `0xe7e1…ec43` — 36,479.542 shares
- `0x1341…0853` — 10,490.625 shares
- `0x9a4c…1f30` — 9,900 shares
- `0xb8cb…8f46` — 1,999.995 shares

## 7-day price-history summary

| Metric | Value |
|---|---|
| Sample count | 160 |
| Window start | 2026-05-07T23:00:23.000Z |
| Window end | 2026-05-14T13:08:19.000Z |
| Range | 0¢ → 51¢ |
| Net change | -50.0pp |

Full series available as JSON via `GET https://orrery.me/api/markets?slugs=lol-wb-jdg-2026-05-14-game-handicap-home-1pt5` — the chart on the human page is rendered from this same data.

## Cite this

```
Orrery. "Game Handicap: JDG (-1.5) vs Weibo Gaming (+1.5) — 0% on Polymarket."
Retrieved 2026-05-14T13:08:41.609Z from https://orrery.me/markets/lol-wb-jdg-2026-05-14-game-handicap-home-1pt5.
```

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