Counter-Strike: Natus Vincere vs GamerLegion (BO3) - BLAST Rivals Group B
11 markets in this event family · $891.7K 24h volume · $1.5M liquidity. Share the URL anywhere — the rich preview card shows the cluster's biggest mover with one glance.
$891.9K
11 markets · liq $1.5M
25.5pp
Mean |24h move|
7
Markets ≥5pp 24h
$0.00
0 trades ≥$5k
9
Active UMA dispute / pending
11
Settlement positioning risk
- UMA proposedMap Handicap: NAVI (-1.5) vs GamerLegion (+1.5)
- UMA proposedMap 1: Odd/Even Total Rounds?
- UMA proposedMap 2: Odd/Even Total Rounds?
- UMA proposedGames Total: O/U 2.5
- UMA proposedCounter-Strike: Natus Vincere vs GamerLegion - Map 1 Winner
Verify resolution before treating any move as news. Use /api/x402/v1/markets/{slug}/resolution-risk for the full extraction.
Top mover · 24h
Map Handicap: NAVI (-1.5) vs GamerLegion (+1.5)All markets in this cluster
11Map Handicap: NAVI (-1.5) vs GamerLegion (+1.5)
Vol $167.0K · Liq $120.7K
Map 1: Odd/Even Total Rounds?
Vol $0.00 · Liq $181.0K
Map 2: Odd/Even Total Rounds?
Vol $0.00 · Liq $743.11
Games Total: O/U 2.5
Vol $14.8K · Liq $121.4K
Counter-Strike: Natus Vincere vs GamerLegion - Map 1 Winner
Vol $178.9K · Liq $513.7K
Counter-Strike: Natus Vincere vs GamerLegion - Map 2 Winner
Vol $211.0K · Liq $286.0K
Counter-Strike: Natus Vincere vs GamerLegion (BO3) - BLAST Rivals Group B
Vol $320.3K · Liq $237.6K
Map 1: Odd/Even Total Kills?
Vol $0.00 · Liq $0.10
Map 2: Odd/Even Total Kills?
Vol $0.00 · Liq $0.00
Map 3: Odd/Even Total Kills?
Vol $0.00 · Liq $9.60
Map 3: Odd/Even Total Rounds?
Vol $0.00 · Liq $0.00
| Market | Prob | Δ24h | Vol | Liq |
|---|---|---|---|---|
| Map Handicap: NAVI (-1.5) vs GamerLegion (+1.5) | 100¢ | +53.4 | $167.0K | $120.7K |
| Map 1: Odd/Even Total Rounds? | 100¢ | +50.0 | $0.00 | $181.0K |
| Map 2: Odd/Even Total Rounds? | 100¢ | +50.0 | $0.00 | $743.11 |
| Games Total: O/U 2.5 | 0¢ | -43.5 | $14.8K | $121.4K |
| Counter-Strike: Natus Vincere vs GamerLegion - Map 1 Winner | 100¢ | +34.4 | $178.9K | $513.7K |
| Counter-Strike: Natus Vincere vs GamerLegion - Map 2 Winner | 100¢ | +25.4 | $211.0K | $286.0K |
| Counter-Strike: Natus Vincere vs GamerLegion (BO3) - BLAST Rivals Group B | 100¢ | +23.9 | $320.3K | $237.6K |
| Map 1: Odd/Even Total Kills? | 50¢ | 0.0 | $0.00 | $0.10 |
| Map 2: Odd/Even Total Kills? | 50¢ | 0.0 | $0.00 | $0.00 |
| Map 3: Odd/Even Total Kills? | 50¢ | 0.0 | $0.00 | $9.60 |
| Map 3: Odd/Even Total Rounds? | 50¢ | 0.0 | $0.00 | $0.00 |
About this event
This market refers to the Counter-Strike Upper bracket final match between Natus Vincere and GamerLegion in the BLAST Rivals Group B, initially scheduled for April 30 at 6:30PM ET. This market will resolve to "Natus Vincere" if Natus Vincere win the match against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win the match against Natus Vincere. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.