LoL: DetonatioN FocusMe vs Deep Cross Gaming (BO3) - LCP Regular Season
25 markets in this event family · $339.9K 24h volume · $2.0M liquidity. Share the URL anywhere — the rich preview card shows the cluster's biggest mover with one glance.
$339.8K
25 markets · liq $2.0M
27.8pp
Mean |24h move|
19
Markets ≥5pp 24h
$0.00
0 trades ≥$5k
25
Active UMA dispute / pending
25
Settlement positioning risk
- UMA proposedGame 1: Any Player Quadra Kill?
- UMA proposedGame 1: Both Teams Slay a Dragon?
- UMA proposedGame Handicap: DCG (-1.5) vs DetonatioN FocusMe (+1.5)
- UMA proposedGame 1: Odd/Even Total Kills?
- UMA proposedFirst Blood in Game 2?
Verify resolution before treating any move as news. Use /api/x402/v1/markets/{slug}/resolution-risk for the full extraction.
All markets in this cluster
25Game 1: Any Player Quadra Kill?
Vol $0.00 · Liq $453.68
Game 1: Both Teams Slay a Dragon?
Vol $65.00 · Liq $266.8K
Game Handicap: DCG (-1.5) vs DetonatioN FocusMe (+1.5)
Vol $973.76 · Liq $22.2K
Game 1: Odd/Even Total Kills?
Vol $119.98 · Liq $247.2K
First Blood in Game 2?
Vol $65.06 · Liq $488.42
First Blood in Game 1?
Vol $20.00 · Liq $264.3K
Game 2: Odd/Even Total Kills?
Vol $19.99 · Liq $453.70
Games Total: O/U 2.5
Vol $832.67 · Liq $22.3K
Game 2: Both Teams Slay Baron Nashor?
Vol $25.00 · Liq $481.07
Game 2: Both Teams Slay a Dragon?
Vol $0.00 · Liq $453.68
Game 1: Both Teams Slay Baron Nashor?
Vol $119.98 · Liq $243.9K
Game 1: Both Teams Destroy Inhibitors?
Vol $119.98 · Liq $267.2K
+13 more in this event
| Market | Prob | Δ24h | Vol | Liq |
|---|---|---|---|---|
| Game 1: Any Player Quadra Kill? | 100¢ | +72.5 | $0.00 | $453.68 |
| Game 1: Both Teams Slay a Dragon? | 0¢ | -67.0 | $65.00 | $266.8K |
| Game Handicap: DCG (-1.5) vs DetonatioN FocusMe (+1.5) | 100¢ | +51.4 | $973.76 | $22.2K |
| Game 1: Odd/Even Total Kills? | 100¢ | +50.0 | $119.98 | $247.2K |
| First Blood in Game 2? | 0¢ | -50.0 | $65.06 | $488.42 |
| First Blood in Game 1? | 0¢ | -50.0 | $20.00 | $264.3K |
| Game 2: Odd/Even Total Kills? | 100¢ | +49.5 | $19.99 | $453.70 |
| Games Total: O/U 2.5 | 0¢ | -48.4 | $832.67 | $22.3K |
| Game 2: Both Teams Slay Baron Nashor? | 1¢ | -31.0 | $25.00 | $481.07 |
| Game 2: Both Teams Slay a Dragon? | 100¢ | +30.5 | $0.00 | $453.68 |
| Game 1: Both Teams Slay Baron Nashor? | 0¢ | -26.5 | $119.98 | $243.9K |
| Game 1: Both Teams Destroy Inhibitors? | 0¢ | -25.9 | $119.98 | $267.2K |
+13 more markets in this event
About this event
This market refers to the LoL match between DetonatioN FocusMe and Deep Cross Gaming in the LCP Regular Season, initially scheduled for May 10 at 5:00AM ET. This market will resolve to "DetonatioN FocusMe" if DetonatioN FocusMe win the match against Deep Cross Gaming. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against DetonatioN FocusMe. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.