Event

LoL: Weibo Gaming vs Invictus Gaming (BO3) - LPL Group Ascend

63 markets in this event family · $2.2M 24h volume · $1.3M liquidity. Share the URL anywhere — the rich preview card shows the cluster's biggest mover with one glance.

EsportsMay 1, 2026advancing 17 · declining 16
24h volume

$2.3M

63 markets · liq $1.3M

Avg volatility

20.4pp

Mean |24h move|

Top movers

29

Markets ≥5pp 24h

Whale flow

$0.00

0 trades ≥$5k

Source-risk

47

Active UMA dispute / pending

Resolving <24h

63

Settlement positioning risk

Source-risk in this cluster47

Verify resolution before treating any move as news. Use /api/x402/v1/markets/{slug}/resolution-risk for the full extraction.

Top mover · 24h

Game 2: Both Teams Slay Baron Nashor?
91¢+78.5pp 24hVol $99.99 · Liq $164.95

All markets in this cluster

63

About this event

This market refers to the LoL match between Weibo Gaming and Invictus Gaming in the LPL Group Ascend, initially scheduled for May 1 at 7:00AM ET. This market will resolve to "Weibo Gaming" if Weibo Gaming win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Weibo Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.