LoL: Team WE vs Invictus Gaming (BO3) - LPL Group Ascend
65 markets in this event family · $1.6M 24h volume · $980.2K liquidity. Share the URL anywhere — the rich preview card shows the cluster's biggest mover with one glance.
$1.6M
65 markets · liq $979.9K
23.4pp
Mean |24h move|
34
Markets ≥5pp 24h
$0.00
0 trades ≥$5k
8
Active UMA dispute / pending
51
Settlement positioning risk
- UMA proposedLoL: Team WE vs Invictus Gaming (BO3) - LPL Group Ascend
- UMA proposedGames Total: O/U 2.5
- UMA proposedGame 3: Both Teams Slay a Dragon?
- UMA proposedGame Handicap: IG (-1.5) vs Team WE (+1.5)
- UMA proposedGame 3: Both Teams Destroy Inhibitors?
Verify resolution before treating any move as news. Use /api/x402/v1/markets/{slug}/resolution-risk for the full extraction.
Top mover · 24h
LoL: Team WE vs Invictus Gaming (BO3) - LPL Group AscendAll markets in this cluster
65LoL: Team WE vs Invictus Gaming (BO3) - LPL Group Ascend
Vol $744.7K · Liq $768.9K
LoL: Team WE vs Invictus Gaming - Game 1 Winner
Vol $336.4K · Liq $0.00
Game 2: Both Teams Slay a Dragon?
Vol $5.05 · Liq $0.00
Games Total: O/U 2.5
Vol $5.5K · Liq $76.0K
Total Kills Over/Under 30.5 in Game 1?
Vol $805.96 · Liq $0.00
Game 3: Both Teams Slay a Dragon?
Vol $99.99 · Liq $599.06
Game Handicap: IG (-1.5) vs Team WE (+1.5)
Vol $62.4K · Liq $83.0K
Total Kills Over/Under 29.5 in Game 1?
Vol $0.00 · Liq $0.00
Total Kills Over/Under 27.5 in Game 2?
Vol $0.00 · Liq $0.00
Game 1: Odd/Even Total Kills?
Vol $0.00 · Liq $0.00
Game 2: Odd/Even Total Kills?
Vol $0.00 · Liq $0.00
Game 3: Both Teams Destroy Inhibitors?
Vol $89.27 · Liq $612.07
+53 more in this event
| Market | Prob | Δ24h | Vol | Liq |
|---|---|---|---|---|
| LoL: Team WE vs Invictus Gaming (BO3) - LPL Group Ascend | 100¢ | +81.5 | $744.7K | $768.9K |
| LoL: Team WE vs Invictus Gaming - Game 1 Winner | 100¢ | +75.0 | $336.4K | $0.00 |
| Game 2: Both Teams Slay a Dragon? | 0¢ | -67.5 | $5.05 | $0.00 |
| Games Total: O/U 2.5 | 100¢ | +62.9 | $5.5K | $76.0K |
| Total Kills Over/Under 30.5 in Game 1? | 100¢ | +58.5 | $805.96 | $0.00 |
| Game 3: Both Teams Slay a Dragon? | 100¢ | +56.5 | $99.99 | $599.06 |
| Game Handicap: IG (-1.5) vs Team WE (+1.5) | 0¢ | -54.9 | $62.4K | $83.0K |
| Total Kills Over/Under 29.5 in Game 1? | 100¢ | +54.4 | $0.00 | $0.00 |
| Total Kills Over/Under 27.5 in Game 2? | 0¢ | -53.4 | $0.00 | $0.00 |
| Game 1: Odd/Even Total Kills? | 0¢ | -50.0 | $0.00 | $0.00 |
| Game 2: Odd/Even Total Kills? | 100¢ | +50.0 | $0.00 | $0.00 |
| Game 3: Both Teams Destroy Inhibitors? | 0¢ | -50.0 | $89.27 | $612.07 |
+53 more markets in this event
About this event
This market refers to the LoL match between Team WE and Invictus Gaming in the LPL Group Ascend, initially scheduled for May 6 at 5:00AM ET. This market will resolve to "Team WE" if Team WE win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Team WE. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.