Counter-Strike: FURIA vs GamerLegion - Map 1 Winner
Probability
63¢
1h
+0.0pp
24h
+2.5pp
24h Vol
$1.45
Liquidity
$5.8K
Probability (last 7 days)
-1.5pp 7dWhy did it move?
Structured · 3 factors- 1
Up 3pp over 24h
Now 63¢; flat in the last hour.
- 2
Resolution-risk signal firing
Expires in 106h with open resolution ambiguity.
- 3
Wide spread — 13.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
AI prose summary
Prose narration of the same metrics shown in the structured breakdown above. Cites only the market data on this page — no news, no predictions. Use the structured factors as the canonical answer; this is here for readability.
Timeline — news, trades, signals, price moves
- 0s agoResolveLOW
Market resolves in 106.3h
- 16:14SignalLOW
Signal · Resolution risk
Expires in 106h with open resolution ambiguity.
- 16:14PriceMEDIUM
Probability down -5.5pp
to 63¢
- 15:00PriceMEDIUM
Probability down -4.5pp
to 63¢
- 14:00PriceMEDIUM
Probability down -5.0pp
to 62¢
- 12:00PriceMEDIUM
Probability down -6.0pp
to 61¢
- 11:00PriceMEDIUM
Probability down -8.0pp
to 60¢
- 09:00PriceMEDIUM
Probability down -7.0pp
to 60¢
- 08:00PriceMEDIUM
Probability down -4.5pp
to 63¢
- 06:00PriceMEDIUM
Probability down -7.0pp
to 60¢
- 05:00PriceMEDIUM
Probability down -5.5pp
to 63¢
- 03:00PriceMEDIUM
Probability down -4.5pp
to 63¢
- 02:00PriceMEDIUM
Probability down -5.5pp
to 63¢
- 00:00PriceMEDIUM
Probability down -5.5pp
to 63¢
- 23:00PriceMEDIUM
Probability down -5.0pp
to 62¢
- 21:00PriceMEDIUM
Probability down -6.5pp
to 62¢
- 20:00PriceMEDIUM
Probability down -6.5pp
to 62¢
- 18:00PriceMEDIUM
Probability down -7.0pp
to 60¢
- 17:00PriceMEDIUM
Probability down -9.0pp
to 60¢
- 1d agoPriceMEDIUM
Probability down -9.0pp
to 60¢
- 1d agoPriceMEDIUM
Probability down -5.5pp
to 64¢
- 1d agoPriceMEDIUM
Probability down -5.5pp
to 64¢
- 1d agoPriceMEDIUM
Probability down -5.0pp
to 64¢
- 1d agoPriceMEDIUM
Probability down -4.5pp
to 64¢
- 1d agoPriceMEDIUM
Probability down -4.5pp
to 64¢
- 1d agoPriceMEDIUM
Probability down -5.5pp
to 64¢
- 1d agoPriceMEDIUM
Probability down -5.5pp
to 64¢
- 2d agoPriceMEDIUM
Probability down -7.0pp
to 62¢
- 2d agoPriceMEDIUM
Probability down -5.5pp
to 64¢
- 2d agoPriceMEDIUM
Probability down -5.5pp
to 64¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market.
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Market Description
This market refers to the Counter-Strike Upper bracket semifinal 2 match between FURIA and GamerLegion in the BLAST Rivals Group B, initially scheduled for April 29 at 6:30PM ET. This market will resolve to "FURIA" if FURIA win Map 1 against GamerLegion. This market will resolve to "GamerLegion" if GamerLegion win Map 1 against FURIA. If the match begins but is not completed, and Map 1 is concluded with a winner determined, this market will resolve based on the completed Map 1. If Map 1 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://hltv.org. However, if https://hltv.org has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Resolution & Risk
LOW risk- End date
- Apr 30, 2026
- UMA status
- n/a
- Resolution source
- https://hltv.orgNews consensus
- Market type
- Binary
- Wide spread (13.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners work now. Email / Telegram / Discord delivery lands when the backend alert dispatcher ships (needs RESEND_API_KEY + per-user webhook storage).