Game 1: Any Player Rampage?
Probability
10¢
1h
+0.0pp
24h
+6.6pp
24h Vol
$0.00
Liquidity
$306.26
Resolution & Risk
HIGH risk- End date
- May 1, 2026
- UMA status
- proposed
- Resolution source
- Market type
- Binary
- UMA status: proposed
- Market expires May 1, 2026 — dispute window active.
- Wide spread (20.0¢) — liquidity risk on entry/exit.
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 3 factors- 01Price move
Up 7pp over 24h
Now 10¢; flat in the last hour.
- 02Active signal
Resolution-risk signal firing
Expires in 0h. UMA disputed and spread is extremely wide.
- 03Spread cost
Wide spread — 20.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
- Wait for the UMA proposal to settle (current status: proposed) — price moves now reflect oracle dynamics, not odds.
- Set an alert for resolution status changes — expiry is in 0 hours.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Resolution & Risk
HIGH risk- End date
- May 1, 2026
- UMA status
- proposed
- Resolution source
- Market type
- Binary
- UMA status: proposed
- Market expires May 1, 2026 — dispute window active.
- Wide spread (20.0¢) — liquidity risk on entry/exit.
Timeline
critical · price · trade flowCritical
- 09:00ResolveHIGH
Market resolves in 0.4h
- 08:34SignalHIGH
Resolution risk
Expires in 0h. UMA disputed and spread is extremely wide.
Price movement
+6.6pp over the last 24h, now 10¢.
Biggest hourly move: -44.3pp at 1d ago (to 3¢).
Show top 8 of 27 hourly moves
- 06:00 · +31.4pp → 50¢
- 17:00 · -44.3pp → 3¢
- 15:00 · -44.3pp → 3¢
- 14:00 · -44.3pp → 3¢
- 11:00 · -44.3pp → 3¢
- 1d ago · -44.3pp → 3¢
- 1d ago · -44.3pp → 3¢
- 1d ago · -42.4pp → 6¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market. That usually means liquidity is thin or this market is between event windows.
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Market Description
This market is about whether any player achieves a Rampage during Game 1. In Dota 2, a Rampage occurs when a single player kills all 5 enemy heroes in rapid succession without dying. This market will resolve to "Yes" if any player on either team achieves a Rampage during Game 1. This market will resolve to "No" if no player achieves a Rampage. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via forfeit, this market will resolve based on whether a Rampage occurred prior to stoppage. If no Rampage occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Alerts
In-app banners fire as soon as a rule is satisfied. Email, Telegram, and Discord delivery are coming soon — every existing rule will keep working without changes.