LoL: Kiwoom DRX vs Nongshim Red Force (BO3) - LCK Rounds 1-2
Probability
19¢
1h
+0.0pp
24h
-3.5pp
24h Vol
$19.42
Liquidity
$1.6K
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 3 factors- 01Price move
Down 4pp over 24h
Now 19¢; flat in the last hour.
- 02Active signal
Resolution-risk signal firing
Spread is wide enough that intraday moves overstate any tradeable edge.
- 03Spread cost
Wide spread — 11.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Timeline
critical · price · trade flowCritical
- 0s agoResolveLOW
Market resolves in 87.6h
- 00:24SignalLOW
Resolution risk
Spread is wide enough that intraday moves overstate any tradeable edge.
Price movement
-3.5pp over the last 24h, now 19¢.
Biggest hourly move: -31.5pp at 20:00 (to 19¢).
Show 3 hourly moves
- 00:00 · -14.0pp → 19¢
- 22:00 · -15.5pp → 19¢
- 20:00 · -31.5pp → 19¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market. That usually means liquidity is thin or this market is between event windows.
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Market Description
This market refers to the LoL match between Kiwoom DRX and Nongshim Red Force in the LCK Rounds 1-2, initially scheduled for May 2 at 6:00AM ET. This market will resolve to "Kiwoom DRX" if Kiwoom DRX win the match against Nongshim Red Force. This market will resolve to "Nongshim Red Force" if Nongshim Red Force win the match against Kiwoom DRX. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution & Risk
LOW risk- End date
- May 2, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Wide spread (11.0¢) — liquidity risk on entry/exit.
Alerts
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