LoL: GIANTX iTero vs UCAM Esports Club (BO3) - LES Regular Season
Probability
33¢
1h
+1.0pp
24h
+0.0pp
24h Vol
$4.8K
Liquidity
$8.3K
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 2 factors- 1
Resolution-risk signal firing
Expires in 131h with open resolution ambiguity.
- 2
Wide spread — 24.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
AI prose summary
Prose narration of the same metrics shown in the structured breakdown above. Cites only the market data on this page — no news, no predictions. Use the structured factors as the canonical answer; this is here for readability.
Timeline — news, trades, signals, price moves
- 0s agoResolveLOW
Market resolves in 131.0h
- 13:00SignalLOW
Signal · Resolution risk
Expires in 131h with open resolution ambiguity.
Active signals
Recent Trades
No recent trades visible from the Data API for this market.
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Market Description
This market refers to the LoL match between GIANTX iTero and UCAM Esports Club in the LES Regular Season, initially scheduled for April 30 at 2:00PM ET. This market will resolve to "GIANTX iTero" if GIANTX iTero win the match against UCAM Esports Club. This market will resolve to "UCAM Esports Club" if UCAM Esports Club win the match against GIANTX iTero. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution & Risk
LOW risk- End date
- May 1, 2026
- UMA status
- n/a
- Resolution source
- https://gol.gg/esports/homeNews consensus
- Market type
- Binary
- Wide spread (24.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners work now. Email / Telegram / Discord delivery lands when the backend alert dispatcher ships (needs RESEND_API_KEY + per-user webhook storage).