LoL: Hanwha Life Esports vs T1 (BO3) - LCK Rounds 1-2
Probability
56¢
1h
+0.0pp
24h
-4.0pp
24h Vol
$1.6K
Liquidity
$22.8K
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 4 factors- 01Price move
Down 4pp over 24h
Now 56¢; flat in the last hour.
- 02Active signal
Resolution-risk signal firing
Expires in 64h.
- 03Liquidity
Thin liquidity
Only $22.8k of visible book — small orders can move the line. Treat the probability as a soft estimate.
- 04Resolution proximity
Expiry in 64h
Market resolves within 72 hours — the move likely reflects information about the resolution event itself rather than longer-horizon repricing. Verify the resolution source.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
- Set an alert for resolution status changes — expiry is in 64 hours.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Timeline
critical · price · trade flowCritical
- 0s agoResolveHIGH
Market resolves in 63.6h
- 00:24SignalLOW
Resolution risk
Expires in 64h.
Price movement
-4.0pp over the last 24h, now 56¢.
Biggest hourly move: -16.0pp at 00:00 (to 56¢).
Show 3 hourly moves
- 00:00 · -16.0pp → 56¢
- 22:00 · -15.5pp → 56¢
- 21:00 · -15.5pp → 56¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market. That usually means liquidity is thin or this market is between event windows.
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Market Description
This market refers to the LoL match between Hanwha Life Esports and T1 in the LCK Rounds 1-2, initially scheduled for May 1 at 6:00AM ET. This market will resolve to "Hanwha Life Esports" if Hanwha Life Esports win the match against T1. This market will resolve to "T1" if T1 win the match against Hanwha Life Esports. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution & Risk
HIGH risk- End date
- May 1, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Market expires May 1, 2026 — dispute window active.
Alerts
In-app banners fire as soon as a rule is satisfied. Email, Telegram, and Discord delivery are coming soon — every existing rule will keep working without changes.