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OtherExpires Apr 26, 2026

LoL: Fukuoka SoftBank Hawks Gaming vs Deep Cross Gaming (BO3) - LCP Regular Season

Probability

54¢

1h

+0.5pp

24h

+4.5pp

24h Vol

$18.1K

Liquidity

$140.5K

Probability (last 7 days)

+0.0pp 7d
Apr 20, 2026, 05:00Apr 25, 2026, 14:51
updated 0s ago·src:Polymarket CLOB

Why did it move?

Structured · 5 factors
  1. 1

    Up 5pp over 24h

    Now 54¢; +0.5pp in the last hour.

  2. 2

    Light volume — move on a thin book

    Only $18.1k traded against $140.5k of visible liquidity (0.13× turnover). Treat the move as low-confidence until volume confirms.

  3. 3

    Momentum signal firing

    Probability moved up 4.5pp in 24h with 0.1× liquidity turnover and a tight spread.

  4. 4

    Resolution-risk signal firing

    Expires in 24h with open resolution ambiguity.

  5. 5

    Expiry in 24h

    Market resolves within 72 hours — the move likely reflects information about the resolution event itself rather than longer-horizon repricing. Verify the resolution source.

What to track next

  • Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
  • Set an alert for resolution status changes — expiry is in 24 hours.

Verification actions only — never trade recommendations.

Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.

AI prose summary

 

Prose narration of the same metrics shown in the structured breakdown above. Cites only the market data on this page — no news, no predictions. Use the structured factors as the canonical answer; this is here for readability.

Timeline — news, trades, signals, price moves

AllTradesSignalsPrice
  • 0s agoResolve

    Market resolves in 24.1h

    HIGH
  • 14:51Signal

    Signal · Momentum up

    Probability moved up 4.5pp in 24h with 0.1× liquidity turnover and a tight spread.

    MEDIUM
  • 14:51Signal

    Signal · Resolution risk

    Expires in 24h with open resolution ambiguity.

    LOW
  • 14:00Price

    Probability up 5.5pp

    to 55¢

    MEDIUM
  • 12:00Price

    Probability up 4.5pp

    to 54¢

    MEDIUM
  • 11:00Price

    Probability up 4.0pp

    to 54¢

    MEDIUM
  • 09:00Price

    Probability up 4.0pp

    to 54¢

    MEDIUM
  • 08:00Price

    Probability up 4.0pp

    to 54¢

    MEDIUM
  • 06:00Price

    Probability up 4.0pp

    to 54¢

    MEDIUM
  • 05:00Price

    Probability up 4.5pp

    to 54¢

    MEDIUM
  • 03:00Price

    Probability up 4.5pp

    to 54¢

    MEDIUM
  • 02:00Price

    Probability up 3.0pp

    to 53¢

    MEDIUM
  • 00:00Price

    Probability up 3.5pp

    to 53¢

    MEDIUM
  • 1d agoPrice

    Probability up 6.0pp

    to 55¢

    MEDIUM
  • 1d agoPrice

    Probability up 6.0pp

    to 52¢

    MEDIUM
  • 1d agoPrice

    Probability up 5.5pp

    to 52¢

    MEDIUM
  • 1d agoPrice

    Probability up 7.0pp

    to 52¢

    MEDIUM
  • 2d agoPrice

    Probability up 7.5pp

    to 53¢

    MEDIUM
  • 2d agoPrice

    Probability up 7.5pp

    to 53¢

    MEDIUM
  • 2d agoPrice

    Probability down -16.5pp

    to 50¢

    MEDIUM
updated 0s ago·src:Polymarket CLOB·Polymarket Data

Active signals

Recent Trades

No recent trades visible from the Data API for this market.

updated 0s ago·src:Polymarket Data

Market Description

This market refers to the LoL match between Fukuoka SoftBank Hawks Gaming and Deep Cross Gaming in the LCP Regular Season, initially scheduled for April 26 at 5:00AM ET. This market will resolve to "Fukuoka SoftBank Hawks Gaming" if Fukuoka SoftBank Hawks Gaming win the match against Deep Cross Gaming. This market will resolve to "Deep Cross Gaming" if Deep Cross Gaming win the match against Fukuoka SoftBank Hawks Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.

Resolution & Risk

HIGH risk
End date
Apr 26, 2026
UMA status
n/a
Resolution source
https://gol.gg/esports/homeNews consensus
Market type
Binary
  • Market expires Apr 26, 2026 — dispute window active.
Read full market rules on Polymarket

Alerts

¢
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