LoL: Team Heretics vs SK Gaming (BO3) - Esports World Cup EMEA Qualifier Playoffs
Probability
4¢
1h
-32.5pp
24h
-52.5pp
24h Vol
$162.1K
Liquidity
$7.1K
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 5 factors- 01Price move
Down 53pp over 24h
Now 4¢; -32.5pp in the last hour.
- 02Volume pressure
Heavy volume on this book — 22.8× turnover
$162.1k traded against $7.1k of visible liquidity. The book is being worked, not just quoted.
- 03Active signal
Resolution-risk signal firing
Expires in 4h.
- 04Liquidity
Thin liquidity
Only $7.1k of visible book — small orders can move the line. Treat the probability as a soft estimate.
- 05Resolution proximity
Expiry in 4h
Market resolves within 72 hours — the move likely reflects information about the resolution event itself rather than longer-horizon repricing. Verify the resolution source.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
- Set an alert for resolution status changes — expiry is in 4 hours.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Timeline
critical · price · trade flowCritical
- 00:20ResolveHIGH
Market resolves in 4.2h
- 20:08SignalLOW
Resolution risk
Expires in 4h.
Price movement
-52.5pp over the last 24h, now 4¢.
Active signals
Recent Trades
1- BUYTEAM HERETICS2s ago
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Market Description
This market refers to the LoL Upper bracket round 1 match between Team Heretics and SK Gaming in the Esports World Cup EMEA Qualifier Playoffs, initially scheduled for April 28 at 2:00PM ET. This market will resolve to "Team Heretics" if Team Heretics win the match against SK Gaming. This market will resolve to "SK Gaming" if SK Gaming win the match against Team Heretics. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution & Risk
HIGH risk- End date
- Apr 29, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Market expires Apr 29, 2026 — dispute window active.
Alerts
In-app banners fire as soon as a rule is satisfied. Email, Telegram, and Discord delivery are coming soon — every existing rule will keep working without changes.
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