Game 1: Any Player Penta Kill?
Probability
4¢
1h
+0.0pp
24h
+0.0pp
24h Vol
$0.00
Liquidity
$6.99
Probability (last 7 days)
-3.0pp 7dWhy did it move?
Structured · 3 factors- 1
Resolution-risk signal firing
Market has reached expiry. Watch the UMA dispute window.
- 2
Wide spread — 7.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
- 3
Past expiry — awaiting resolution
Market is past its end date. Any price move now is a settlement / dispute artefact, not new information.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
AI prose summary
Prose narration of the same metrics shown in the structured breakdown above. Cites only the market data on this page — no news, no predictions. Use the structured factors as the canonical answer; this is here for readability.
Timeline — news, trades, signals, price moves
- 15:42SignalLOW
Signal · Resolution risk
Market has reached expiry. Watch the UMA dispute window.
- 2d agoPriceMEDIUM
Probability down -3.0pp
to 4¢
- 2d agoPriceMEDIUM
Probability down -3.0pp
to 4¢
- 2d agoPriceMEDIUM
Probability down -3.0pp
to 4¢
- 2d agoPriceMEDIUM
Probability down -3.0pp
to 4¢
- 2d agoPriceMEDIUM
Probability down -3.0pp
to 4¢
- 2d agoPriceMEDIUM
Probability down -3.0pp
to 4¢
- 2d agoPriceMEDIUM
Probability down -3.0pp
to 4¢
- 2d agoPriceMEDIUM
Probability down -3.0pp
to 4¢
- 2d agoPriceMEDIUM
Probability down -3.0pp
to 4¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market.
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Market Description
This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Resolution & Risk
LOW risk- End date
- Apr 15, 2026
- UMA status
- n/a
- Resolution source
- https://gol.gg/esports/homeNews consensus
- Market type
- Binary
- Wide spread (7.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners work now. Email / Telegram / Discord delivery lands when the backend alert dispatcher ships (needs RESEND_API_KEY + per-user webhook storage).