LoL: Weibo Gaming vs Bilibili Gaming - Game 2 Winner
Probability
22¢
1h
+0.0pp
24h
-9.0pp
24h Vol
$0.00
Liquidity
$5.1K
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 3 factors- 1
Down 9pp over 24h
Now 22¢; flat in the last hour.
- 2
Resolution-risk signal firing
Expires in 614h with open resolution ambiguity.
- 3
Wide spread — 28.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Timeline
critical · price · trade flowCritical
- 0s agoResolveLOW
Market resolves in 613.8h
- 23:13SignalLOW
Resolution risk
Expires in 614h with open resolution ambiguity.
Price movement
-3.0pp over the last 24h, now 22¢.
Biggest hourly move: -21.0pp at 06:00 (to 23¢).
Show top 8 of 26 hourly moves
- 12:00 · -18.0pp → 23¢
- 11:00 · -16.0pp → 23¢
- 06:00 · -21.0pp → 23¢
- 05:00 · -20.0pp → 26¢
- 03:00 · -15.0pp → 26¢
- 02:00 · -15.0pp → 26¢
- 2d ago · -20.5pp → 29¢
- 2d ago · -20.0pp → 30¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market.
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Market Description
This market refers to the LoL Lower bracket semifinal match between Weibo Gaming and Bilibili Gaming in the Esports World Cup China Qualifier Phase 2, initially scheduled for May 21 at 2:00AM ET. This market will resolve to "Weibo Gaming" if Weibo Gaming win Game 2 against Bilibili Gaming. This market will resolve to "Bilibili Gaming" if Bilibili Gaming win Game 2 against Weibo Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Resolution & Risk
LOW risk- End date
- May 21, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Wide spread (28.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners fire as soon as a rule is satisfied. Email, Telegram, and Discord delivery are coming soon — every existing rule will keep working without changes.
Top Holders
No holder data from the Data API.