Mobile Legends Bang Bang: EVOS vs RRQ Hoshi - Game 2 Winner
Probability
63¢
1h
+0.0pp
24h
-3.0pp
24h Vol
$0.00
Liquidity
$1.4K
Canonical status
confidence: highSource status (Polymarket)
Derived status (Orrery)
Reason
Resolves in 21h.
The derived status is computed from the source flags plus the live YES price, so a market trading near a rail can read as PRICE-PINNED while upstream is still active. That isn't the same as resolved.
Resolution & Risk
HIGH risk- End date
- May 9, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Market expires May 9, 2026 — dispute window active.
- Wide spread (15.0¢) — liquidity risk on entry/exit.
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 3 factors- 01Price move
Down 3pp over 24h
Now 63¢; flat in the last hour.
- 02Active signal
Resolution-risk observation firing
Expires in 21h. Spread is extremely wide.
- 03Spread cost
Wide spread — 15.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable advantage. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
- Set an alert for resolution status changes — expiry is in 21 hours.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Resolution & Risk
HIGH risk- End date
- May 9, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Market expires May 9, 2026 — dispute window active.
- Wide spread (15.0¢) — liquidity risk on entry/exit.
Timeline
critical · price · trade flowCritical
- 16:15ResolveHIGH
Market resolves in 21.2h
- 19:02SignalMEDIUM
Resolution risk
Expires in 21h. Spread is extremely wide.
Price movement
-3.0pp over the last 24h, now 63¢.
Biggest hourly move: +16.0pp at 1d ago (to 66¢).
Show top 8 of 18 hourly moves
- 17:00 · -3.5pp → 63¢
- 14:00 · -3.5pp → 63¢
- 13:00 · -3.5pp → 63¢
- 10:00 · -4.0pp → 62¢
- 07:00 · -4.0pp → 62¢
- 03:00 · +4.0pp → 62¢
- 1d ago · +16.0pp → 66¢
- 1d ago · +16.0pp → 66¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market. That usually means liquidity is thin or this market is between event windows.
Related Markets
6- 66¢+0.5
Mobile Legends Bang Bang: EVOS vs RRQ Hoshi (BO3) - MPL Indonesia Regular Season
Other · Vol $38.63
- 63¢-3.0
Mobile Legends Bang Bang: EVOS vs RRQ Hoshi - Game 1 Winner
Other · Vol $0.00
- 45¢-1.5
Games Total: O/U 2.5
Other · Vol $0.00
- 41¢-0.5
Game Handicap: EVOS (-1.5) vs RRQ Hoshi (+1.5)
Other · Vol $0.00
Market Description
This market refers to the Mobile Legends Bang Bang match between EVOS and RRQ Hoshi in the MPL Indonesia Regular Season, initially scheduled for May 9 at 6:15AM ET. This market will resolve to "EVOS" if EVOS win Game 2 against RRQ Hoshi. This market will resolve to "RRQ Hoshi" if RRQ Hoshi win Game 2 against EVOS. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Why this category?
confidence: lowCategory
Source
Reason
No override, sports marker, rule, or upstream hint matched. Market is unclassified — the keyword rules need an entry for this topic.
Categories come from a deterministic engine: manual overrides (highest priority) → sports hard markers → event-tag rules → keyword rules → Gamma category hint → default. The engine is versioned in category-overrides.ts; methodology lives at /methodology.
FAQ — questions readers actually ask
What is the current Polymarket probability for "Mobile Legends Bang Bang: EVOS vs RRQ Hoshi - Game 2 Winner"?
As of Fri, 08 May 2026 19:02:58 GMT, YES is priced at 63% implied probability on Polymarket. The price changed -3.0pp in the last 24 hours, +0.0pp in the last hour, and +0.0pp in the last 7 days.
When does this market resolve?
This market resolves by May 9, 2026 (2026-05-09T16:15:00.000Z). Resolution is determined from https://liquipedia.net/mobilelegends/Main_Page.
What source determines the outcome?
Resolution is sourced from https://liquipedia.net/mobilelegends/Main_Page. Polymarket's UMA optimistic oracle is the final settlement layer; if the published source is ambiguous, UMA tokenholders adjudicate. Source-extraction confidence is shown in the Resolution & Risk block above.
How much is being traded on this market?
$0.00 of trading volume in the last 24 hours. Lifetime volume on Polymarket: $0.00. Open liquidity in the YES/NO orderbooks: $1.4K. Spread between best bid and best ask: 15.0¢.
Is this a trade recommendation?
No. Orrery describes — never predicts. Every signal on this market carries explicit Evidence, Backtest, and Action tiers. The Action is always one of: Watch only, Inspect timeline, Create alert, Verify source, or Ignore — never Buy or Sell. The probability above is the market's collective implied probability, not a forecast Orrery is publishing.
How fresh is this data and where does it come from?
This page revalidates from the public Polymarket APIs every 30 seconds. Probability and 24h-change come from Gamma; the chart series comes from the CLOB orderbook history; trade and holder data come from the Data API. The fetched-at timestamp on each block tells you exactly how old the underlying upstream pull was.
Alerts
In-app banners fire as soon as a rule is satisfied. Email, Telegram, and Discord delivery are coming soon — every existing rule will keep working without changes.
Top Holders
No holder data from the Data API.