LoL: Deer Gaming vs The Ruddy Sack (BO5) - NLC Playoffs
Probability
0¢
1h
+0.0pp
24h
+0.0pp
24h Vol
$23.3K
Liquidity
$13.0K
Canonical status
confidence: highSource status (Polymarket)
Derived status (Orrery)
Reason
Expiry is in the past but upstream has not confirmed a resolution.
Expiry passed and the market has not been officially resolved. Do not treat the price as the outcome.
Resolution & Risk
HIGH risk- End date
- Jun 3, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Market expires Jun 3, 2026 — dispute window active.
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 3 factors- 01Volume pressure
Heavy volume on this book — 1.8× turnover
$23.3k traded against $13.0k of visible liquidity. The book is being worked, not just quoted.
- 02Active signal
Resolution-risk observation firing
Market has reached expiry. Watch the UMA dispute window.
- 03Liquidity
Thin liquidity
Only $13.0k of visible book — small orders can move the line. Treat the probability as a soft estimate.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Resolution & Risk
HIGH risk- End date
- Jun 3, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Market expires Jun 3, 2026 — dispute window active.
Verification brief
resolution sensitiveThe event window has passed and the market should not be read as settled until the upstream resolution path is confirmed.
Primary source
requiredConfirm the primary news consensus source and whether it directly answers the market's resolution question.
Current evidence: https://gol.gg/esports/home
Contract wording
requiredExtract the exact condition that makes YES resolve true and note any exclusions, time zone, deadline, or fallback rule.
Settlement state
requiredCheck whether the market is still live, expired-unresolved, UMA pending, disputed, or officially resolved.
Current evidence: Expired, unresolved
Orrery verification task LoL: Deer Gaming vs The Ruddy Sack (BO5) - NLC Playoffs State: Expired, unresolved — resolution sensitive Need sources for: 1. Primary source: Confirm the primary news consensus source and whether it directly answers the market's resolution question. 2. Contract wording: Extract the exact condition that makes YES resolve true and note any exclusions, time zone, deadline, or fallback rule. 3. Settlement state: Check whether the market is still live, expired-unresolved, UMA pending, disputed, or officially resolved. Drop only durable links that map to one criterion. Research only. Not trade advice.
Orrery verification brief LoL: Deer Gaming vs The Ruddy Sack (BO5) - NLC Playoffs State: resolution sensitive Verify: Primary source + Contract wording Price is not settlement. Research only. Not trade advice.
Market link goes in reply
Submit durable sources that map to one resolution criterion.
Recent drops
Contributor audit
Research only · Not trade advice · Every source maps to one criterion
Timeline
critical · price · trade flowCritical
- 23:14SignalLOW
Resolution risk
Market has reached expiry. Watch the UMA dispute window.
- 22:00Scheduled resolutionHIGH
Expiry passed 1h ago; not yet resolved upstream
Price movement
+0.0pp over the last 24h, now 0¢.
Active signals
Recent Trades
No recent trades visible from the Data API for this market. That usually means liquidity is thin or this market is between event windows.
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Market Description
This market refers to the LoL Lower bracket final match between Deer Gaming and The Ruddy Sack in the NLC Playoffs, initially scheduled for June 3 at 12:00PM ET. This market will resolve to "Deer Gaming" if Deer Gaming win the match against The Ruddy Sack. This market will resolve to "The Ruddy Sack" if The Ruddy Sack win the match against Deer Gaming. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Why this category?
confidence: highCategory
Source
Matched term
lol:Reason
Question text matched the sports hard-marker "lol:" — runs before rules to catch upstream mis-tagging.
Categories come from a deterministic engine: manual overrides (highest priority) → sports hard markers → event-tag rules → keyword rules → Gamma category hint → default. The engine is versioned in category-overrides.ts; methodology lives at /methodology.
FAQ — questions readers actually ask
What is the current Polymarket probability for "LoL: Deer Gaming vs The Ruddy Sack (BO5) - NLC Playoffs"?
As of Wed, 03 Jun 2026 23:14:50 GMT, YES is priced at 0% implied probability on Polymarket. The price changed +0.0pp in the last 24 hours, +0.0pp in the last hour, and +0.0pp in the last 7 days.
When does this market resolve?
This market resolves by Jun 3, 2026 (2026-06-03T22:00:00.000Z). Resolution is determined from https://gol.gg/esports/home.
What source determines the outcome?
Resolution is sourced from https://gol.gg/esports/home. Polymarket's UMA optimistic oracle is the final settlement layer; if the published source is ambiguous, UMA tokenholders adjudicate. Source-extraction confidence is shown in the Resolution & Risk block above.
How much is being traded on this market?
$23.3K of trading volume in the last 24 hours. Lifetime volume on Polymarket: $23.3K. Open liquidity in the YES/NO orderbooks: $13.0K. Spread between best bid and best ask: 0.1¢.
Is this a trade recommendation?
No. Orrery describes — never predicts. Every signal on this market carries explicit Evidence, Backtest, and Action tiers. The Action is always one of: Watch only, Inspect timeline, Create alert, Verify source, or Ignore — never Buy or Sell. The probability above is the market's collective implied probability, not a forecast Orrery is publishing.
How fresh is this data and where does it come from?
This page revalidates from the public Polymarket APIs every 30 seconds. Probability and 24h-change come from Gamma; the chart series comes from the CLOB orderbook history; trade and holder data come from the Data API. The fetched-at timestamp on each block tells you exactly how old the underlying upstream pull was.
Alerts
In-app banners fire as soon as a rule is satisfied. Email digests are wired to a server-side cron and continue while your tabs are closed. Telegram and Discord are planned — every existing rule will keep working as channels light up.
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