Game 1: Any Player Penta Kill?
Probability
3¢
1h
+0.0pp
24h
+0.1pp
24h Vol
$0.00
Liquidity
$16.15
Resolution & Risk
LOW risk- End date
- May 14, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Wide spread (4.8¢) — liquidity risk on entry/exit.
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 1 factor- 01Spread cost
Wide spread — 4.8¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Set an alert at the next ±5pp probability move so you find out before the next leg.
- Add to your watchlist — Home will show probability deltas since your last visit.
- Compare against sibling markets in the same event below — divergent pricing across related contracts is the cleanest tell.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Resolution & Risk
LOW risk- End date
- May 14, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Wide spread (4.8¢) — liquidity risk on entry/exit.
Timeline
critical · price · trade flowCritical
- 0s agoResolveLOW
Market resolves in 201.0h
Price movement
+0.1pp over the last 24h, now 3¢.
Biggest hourly move: +44.6pp at 2d ago (to 48¢).
Show top 8 of 42 hourly moves
- 16:00 · -10.5pp → 3¢
- 14:00 · -10.5pp → 3¢
- 1d ago · -10.5pp → 3¢
- 1d ago · -10.5pp → 3¢
- 1d ago · -10.5pp → 3¢
- 2d ago · +44.6pp → 48¢
- 2d ago · +44.6pp → 48¢
- 2d ago · +39.1pp → 48¢
Recent Trades
No recent trades visible from the Data API for this market. That usually means liquidity is thin or this market is between event windows.
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Market Description
This market is about whether any player achieves a Penta Kill during Game 1. In League of Legends, a Penta Kill occurs when a single player kills all 5 enemy champions in rapid succession. This market will resolve to "Yes" if any player on either team achieves a Penta Kill during Game 1. This market will resolve to "No" if no player achieves a Penta Kill. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether a Penta Kill occurred prior to stoppage. If no Penta Kill occurred, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Alerts
In-app banners fire as soon as a rule is satisfied. Email, Telegram, and Discord delivery are coming soon — every existing rule will keep working without changes.
Top Holders
No holder data from the Data API.