LoL: Weibo Gaming vs Ninjas in Pyjamas - Game 2 Winner
Probability
56¢
1h
+0.0pp
24h
-3.0pp
24h Vol
$0.00
Liquidity
$1.0K
Resolution & Risk
LOW risk- End date
- May 10, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Wide spread (24.0¢) — liquidity risk on entry/exit.
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 3 factors- 01Price move
Down 3pp over 24h
Now 56¢; flat in the last hour.
- 02Active signal
Resolution-risk signal firing
Spread is wide enough that intraday moves overstate any tradeable edge.
- 03Spread cost
Wide spread — 24.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Resolution & Risk
LOW risk- End date
- May 10, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Wide spread (24.0¢) — liquidity risk on entry/exit.
Timeline
critical · price · trade flowCritical
- 0s agoResolveLOW
Market resolves in 138.2h
- 18:45SignalLOW
Resolution risk
Spread is wide enough that intraday moves overstate any tradeable edge.
Price movement
-3.0pp over the last 24h, now 56¢.
Active signals
Recent Trades
No recent trades visible from the Data API for this market. That usually means liquidity is thin or this market is between event windows.
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Market Description
This market refers to the LoL match between Weibo Gaming and Ninjas in Pyjamas in the LPL Group Ascend, initially scheduled for May 10 at 5:00AM ET. This market will resolve to "Weibo Gaming" if Weibo Gaming win Game 2 against Ninjas in Pyjamas. This market will resolve to "Ninjas in Pyjamas" if Ninjas in Pyjamas win Game 2 against Weibo Gaming. If the match begins but is not completed, and Game 2 is concluded with a winner determined, this market will resolve based on the completed Game 2. If Game 2 is not completed for any reason, this market will resolve 50-50. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date without play beginning, this market will resolve 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Alerts
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Top Holders
No holder data from the Data API.