Mobile Legends Bang Bang: Team Flash vs Invictus Gaming (BO3) - MPL Malaysia Regular Season
Probability
41¢
1h
+0.0pp
24h
+2.0pp
24h Vol
$0.00
Liquidity
$535.96
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Heuristic summary, generated from the public market metrics above: probability movement, volume, liquidity, spread, signals, and resolution status.
Timeline — news, trades, signals, price moves
- 0s agoResolveHIGH
Market resolves in 27.7h
- 11:17SignalMEDIUM
Signal · Resolution risk
Expires in 28h with open resolution ambiguity.
- 11:00PriceMEDIUM
Probability up 4.0pp
to 40¢
- 09:00PriceMEDIUM
Probability up 7.5pp
to 43¢
- 08:00PriceMEDIUM
Probability up 9.5pp
to 43¢
- 06:00PriceMEDIUM
Probability up 8.5pp
to 43¢
- 05:00PriceMEDIUM
Probability up 9.5pp
to 43¢
- 03:00PriceMEDIUM
Probability down -8.0pp
to 43¢
- 02:00PriceMEDIUM
Probability down -8.5pp
to 42¢
- 00:00PriceMEDIUM
Probability down -8.5pp
to 42¢
- 23:00PriceMEDIUM
Probability down -6.0pp
to 45¢
- 21:00PriceMEDIUM
Probability down -12.0pp
to 39¢
- 20:00PriceMEDIUM
Probability down -8.5pp
to 43¢
- 18:00PriceMEDIUM
Probability down -9.0pp
to 42¢
- 17:00PriceMEDIUM
Probability down -10.0pp
to 41¢
- 16:00PriceMEDIUM
Probability down -9.0pp
to 42¢
- 14:00PriceMEDIUM
Probability down -10.0pp
to 41¢
- 12:00PriceMEDIUM
Probability down -19.5pp
to 31¢
- 1d agoPriceMEDIUM
Probability down -10.0pp
to 40¢
- 1d agoPriceMEDIUM
Probability down -11.5pp
to 39¢
- 1d agoPriceMEDIUM
Probability down -10.5pp
to 40¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market.
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Market Description
This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Team Flash" if Team Flash win the match against Invictus Gaming. This market will resolve to "Invictus Gaming" if Invictus Gaming win the match against Team Flash. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Resolution & Risk
HIGH risk- End date
- Apr 26, 2026
- UMA status
- n/a
- Resolution source
- https://liquipedia.net/mobilelegends/Main_PageNews consensus
- Market type
- Binary
- Market expires Apr 26, 2026 — dispute window active.
- Wide spread (17.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners work now. Email / Telegram / Discord delivery lands when the backend alert dispatcher ships (needs RESEND_API_KEY + per-user webhook storage).