LoL: paiN Gaming Academy vs INTZ e-Sports (BO5) - Circuito Desafiante Playoffs
Probability
38¢
1h
+0.5pp
24h
+0.0pp
24h Vol
$22.22
Liquidity
$958.39
Canonical status
confidence: mediumSource status (Polymarket)
Derived status (Orrery)
Reason
Liquidity is below $1,000 — price discovery is unreliable.
The derived status is computed from the source flags plus the live YES price, so a market trading near a rail can read as PRICE-PINNED while upstream is still active. That isn't the same as resolved.
Resolution & Risk
LOW risk- End date
- May 20, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Wide spread (14.0¢) — liquidity risk on entry/exit.
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 2 factors- 01Active signal
Resolution-risk observation firing
Spread is wide enough that intraday moves overstate any tradeable edge.
- 02Spread cost
Wide spread — 14.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable advantage. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Resolution & Risk
LOW risk- End date
- May 20, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Wide spread (14.0¢) — liquidity risk on entry/exit.
Timeline
critical · price · trade flowCritical
- May 20, 02:00 UTCScheduled resolutionLOW
Market resolves in 129.7h
- 16:18SignalLOW
Resolution risk
Spread is wide enough that intraday moves overstate any tradeable edge.
Price movement
+0.0pp over the last 24h, now 38¢.
Active signals
Recent Trades
No recent trades visible from the Data API for this market. That usually means liquidity is thin or this market is between event windows.
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Market Description
This market refers to the LoL Lower bracket quarterfinal 2 match between paiN Gaming Academy and INTZ e-Sports in the Circuito Desafiante Playoffs, initially scheduled for May 19 at 4:00PM ET. This market will resolve to "paiN Gaming Academy" if paiN Gaming Academy win the match against INTZ e-Sports. This market will resolve to "INTZ e-Sports" if INTZ e-Sports win the match against paiN Gaming Academy. If the match is canceled (not played at all), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's forfeiture, disqualification, or walkover, this market will resolve to the team who wins. If the match ends in a forfeit, disqualification, or walkover (team withdraws before the start and the other wins automatically), this market will resolve to 50-50. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In cases where a team’s listed name includes minor discrepancies from the resolution source, this market will resolve based on the underlying real-world match rather than exact name matching. Recognizable abbreviations, alternate or erroneous spellings, sponsor tags, affiliate or academy designations, regional identifiers, and minor formatting differences will be treated as referring to the same team, provided the intended team can be clearly and uniquely identified within the relevant competition. If a listed team name has no reasonable connection to any participating team, or if it matches or could reasonably refer to another team in the same competition such that the intended team cannot be unambiguously determined, this market will resolve 50-50.
Why this category?
confidence: highCategory
Source
Matched term
lol:Reason
Question text matched the sports hard-marker "lol:" — runs before rules to catch upstream mis-tagging.
Categories come from a deterministic engine: manual overrides (highest priority) → sports hard markers → event-tag rules → keyword rules → Gamma category hint → default. The engine is versioned in category-overrides.ts; methodology lives at /methodology.
FAQ — questions readers actually ask
What is the current Polymarket probability for "LoL: paiN Gaming Academy vs INTZ e-Sports (BO5) - Circuito Desafiante Playoffs"?
As of Thu, 14 May 2026 16:18:18 GMT, YES is priced at 38% implied probability on Polymarket. The price changed +0.0pp in the last 24 hours, +0.5pp in the last hour, and +0.0pp in the last 7 days.
When does this market resolve?
This market resolves by May 20, 2026 (2026-05-20T02:00:00.000Z). Resolution is determined from https://gol.gg/esports/home.
What source determines the outcome?
Resolution is sourced from https://gol.gg/esports/home. Polymarket's UMA optimistic oracle is the final settlement layer; if the published source is ambiguous, UMA tokenholders adjudicate. Source-extraction confidence is shown in the Resolution & Risk block above.
How much is being traded on this market?
$22.22 of trading volume in the last 24 hours. Lifetime volume on Polymarket: $22.22. Open liquidity in the YES/NO orderbooks: $958.39. Spread between best bid and best ask: 14.0¢.
Is this a trade recommendation?
No. Orrery describes — never predicts. Every signal on this market carries explicit Evidence, Backtest, and Action tiers. The Action is always one of: Watch only, Inspect timeline, Create alert, Verify source, or Ignore — never Buy or Sell. The probability above is the market's collective implied probability, not a forecast Orrery is publishing.
How fresh is this data and where does it come from?
This page revalidates from the public Polymarket APIs every 30 seconds. Probability and 24h-change come from Gamma; the chart series comes from the CLOB orderbook history; trade and holder data come from the Data API. The fetched-at timestamp on each block tells you exactly how old the underlying upstream pull was.
Alerts
In-app banners fire as soon as a rule is satisfied. Email digests are wired to a server-side cron and continue while your tabs are closed. Telegram and Discord are planned — every existing rule will keep working as channels light up.
Top Holders
No holder data from the Data API.