Total Kills Over/Under 58.5 in Game 1?
Probability
10¢
1h
+0.0pp
24h
+0.0pp
24h Vol
$0.00
Liquidity
$266.60
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Without an Anthropic API key we show a heuristic summary derived from the market metrics.
Timeline — news, trades, signals, price moves
- 23:20ResolveHIGH
Market resolves in 3.5h
- 19:49SignalHIGH
Signal · Resolution risk
Expires in 4h with open resolution ambiguity.
Active signals
Recent Trades
25- BUYUP2m ago
- BUYDOWN2m ago
- BUYUP2m ago
- BUYUP2m ago
- BUYHAMISH STEWART2m ago
- BUYDOWN2m ago
- BUYUP2m ago
- SELLOVER2m ago
- BUYDOWN2m ago
- SELLNO2m ago
- BUYDOWN2m ago
- BUYDOWN2m ago
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Market Description
In the upcoming Upper bracket semifinal 2 match between Team Liquid and BetBoom Team in the PGL Wallachia Playoffs, initially scheduled for April 24 at 1:20PM ET: This market is about the total kills in Game 1. This market will resolve to "Over" if the total kills in Game 1 is 59 or more. Otherwise, it will resolve to "Under". If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 begins but is not completed, this market will resolve to 50-50. If Game 1 is remade, resolution will be based on the total kills in the remade game only. The resolution source for this market will be official information from https://www.dotabuff.com. However, if https://www.dotabuff.com has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence. In Dota 2, a "kill" for markets like team total kills, kill handicap, and interval kills is counted when an enemy hero dies and the game awards a hero kill event to the opposing team's score, which is the number shown on the in-game scoreboard and tracked in scoreboard feeds as team kills. In practical terms, this includes any enemy hero death that increments a team's kill score, regardless of who got the last hit, including situations where the victim dies to creeps, a tower, or neutrals as long as the kill is still credited to the enemy team. It does not include denies, such as killing your own allied units, and it also does not include building or objective destructions like towers, barracks, or Roshan, since those are tracked separately from kills. Assists also do not count as kills, because they are recorded as a separate player stat and multiple players can assist on a single kill.
Resolution & Risk
HIGH risk- End date
- Apr 24, 2026
- Resolution source
- https://www.dotabuff.com
- UMA status
- proposed
- Market type
- Binary
- UMA status: proposed
- Market expires Apr 24, 2026 — dispute window active.
- Wide spread (20.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners work now. Email / Telegram / Discord delivery lands when the backend alert dispatcher ships (needs RESEND_API_KEY + per-user webhook storage).
Top Holders
No holder data from the Data API.