Games Total: O/U 2.5
Probability
50¢
1h
+0.0pp
24h
+4.0pp
24h Vol
$0.00
Liquidity
$458.57
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 4 factors- 1
Up 4pp over 24h
Now 50¢; flat in the last hour.
- 2
Resolution-risk signal firing
Expires in 22h with open resolution ambiguity.
- 3
Wide spread — 38.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
- 4
Expiry in 22h
Market resolves within 72 hours — the move likely reflects information about the resolution event itself rather than longer-horizon repricing. Verify the resolution source.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
- Set an alert for resolution status changes — expiry is in 22 hours.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
AI prose summary
Prose narration of the same metrics shown in the structured breakdown above. Cites only the market data on this page — no news, no predictions. Use the structured factors as the canonical answer; this is here for readability.
Timeline — news, trades, signals, price moves
- 15:00ResolveHIGH
Market resolves in 22.4h
- 16:36SignalMEDIUM
Signal · Resolution risk
Expires in 22h with open resolution ambiguity.
- 16:35PriceMEDIUM
Probability up 5.5pp
to 50¢
- 15:00PriceMEDIUM
Probability up 4.0pp
to 50¢
- 13:00PriceMEDIUM
Probability up 3.5pp
to 50¢
- 10:00PriceMEDIUM
Probability up 4.0pp
to 48¢
- 03:00PriceMEDIUM
Probability up 7.5pp
to 46¢
- 02:00PriceMEDIUM
Probability up 7.5pp
to 46¢
- 00:00PriceMEDIUM
Probability up 8.0pp
to 47¢
- 23:00PriceMEDIUM
Probability up 10.0pp
to 48¢
- 21:00PriceMEDIUM
Probability up 11.0pp
to 51¢
- 20:00PriceMEDIUM
Probability up 6.0pp
to 46¢
- 18:00PriceMEDIUM
Probability up 8.5pp
to 46¢
- 17:00PriceMEDIUM
Probability up 8.5pp
to 46¢
- 1d agoPriceMEDIUM
Probability up 8.5pp
to 46¢
- 1d agoPriceMEDIUM
Probability up 3.0pp
to 39¢
- 1d agoPriceMEDIUM
Probability up 14.0pp
to 50¢
- 1d agoPriceMEDIUM
Probability up 13.0pp
to 53¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market.
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Market Description
This market refers to the Mobile Legends Bang Bang match between Team Flash and Invictus Gaming in the MPL Malaysia Regular Season, initially scheduled for April 26 at 8:15AM ET. This market will resolve to "Over" if Team Flash and Invictus Gaming play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://liquipedia.net/mobilelegends/Main_Page. However, if https://liquipedia.net/mobilelegends/Main_Page has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Resolution & Risk
HIGH risk- End date
- Apr 26, 2026
- UMA status
- n/a
- Resolution source
- https://liquipedia.net/mobilelegends/Main_PageNews consensus
- Market type
- Binary
- Market expires Apr 26, 2026 — dispute window active.
- Wide spread (38.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners work now. Email / Telegram / Discord delivery lands when the backend alert dispatcher ships (needs RESEND_API_KEY + per-user webhook storage).
Top Holders
No holder data from the Data API.