Games Total: O/U 2.5
Probability
50¢
1h
+0.0pp
24h
+0.0pp
24h Vol
$0.00
Liquidity
$28.00
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 2 factors- 1
Resolution-risk signal firing
Expires in 227h with open resolution ambiguity.
- 2
Wide spread — 64.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
AI prose summary
Prose narration of the same metrics shown in the structured breakdown above. Cites only the market data on this page — no news, no predictions. Use the structured factors as the canonical answer; this is here for readability.
Timeline — news, trades, signals, price moves
- 0s agoResolveLOW
Market resolves in 227.2h
- 14:48SignalLOW
Signal · Resolution risk
Expires in 227h with open resolution ambiguity.
Active signals
Recent Trades
No recent trades visible from the Data API for this market.
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Market Description
This market refers to the LoL Upper bracket quarterfinal 1 match between Estral Esports and INTZ e-Sports in the Circuito Desafiante Playoffs, initially scheduled for May 4 at 4:00PM ET. This market will resolve to "Over" if Estral Esports and INTZ e-Sports play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Resolution & Risk
LOW risk- End date
- May 5, 2026
- UMA status
- n/a
- Resolution source
- https://gol.gg/esports/homeNews consensus
- Market type
- Binary
- Wide spread (64.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners work now. Email / Telegram / Discord delivery lands when the backend alert dispatcher ships (needs RESEND_API_KEY + per-user webhook storage).
Top Holders
No holder data from the Data API.