Games Total: O/U 2.5
Probability
33¢
1h
+0.0pp
24h
-1.5pp
24h Vol
$0.00
Liquidity
$8.2K
Probability (last 7 days)
+0.0pp 7dWhy did it move?
Structured · 3 factors- 1
Down 2pp over 24h
Now 33¢; flat in the last hour.
- 2
Resolution-risk signal firing
Expires in 615h with open resolution ambiguity.
- 3
Wide spread — 32.0¢
Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.
What to track next
- Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
Verification actions only — never trade recommendations.
Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.
Timeline
critical · price · trade flowCritical
- 0s agoResolveLOW
Market resolves in 615.5h
- 21:30SignalLOW
Resolution risk
Expires in 615h with open resolution ambiguity.
Price movement
-1.5pp over the last 24h, now 33¢.
Biggest hourly move: -18.0pp at 11:00 (to 33¢).
Show top 8 of 26 hourly moves
- 21:00 · -13.0pp → 33¢
- 20:00 · -13.0pp → 33¢
- 19:00 · -13.0pp → 33¢
- 17:00 · -13.0pp → 33¢
- 12:00 · -14.0pp → 33¢
- 11:00 · -18.0pp → 33¢
- 06:00 · -14.5pp → 34¢
- 05:00 · -13.5pp → 35¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market.
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Market Description
This market refers to the LoL Lower bracket semifinal match between Weibo Gaming and Bilibili Gaming in the Esports World Cup China Qualifier Phase 2, initially scheduled for May 21 at 2:00AM ET. This market will resolve to "Over" if Weibo Gaming and Bilibili Gaming play 3 or more games in this series. If fewer than 3 games are played, this market will resolve to "Under". Games won by forfeit, disqualification, walkover, or default are counted towards the total, provided that the match is completed. If the match is canceled (not played at all for any reason), ends in a tie, or is delayed beyond 7 days from the scheduled date without a winner determined, this market will resolve to 50-50. If the match begins but is not completed, and one team wins due to the opponent's match forfeiture, disqualification, or walkover, this market will resolve to 50-50. If the match ends due to the clinching game being forfeited this will count as a completed match. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event’s conclusion, a consensus of credible reporting may be used instead including video evidence.
Resolution & Risk
LOW risk- End date
- May 21, 2026
- UMA status
- n/a
- Resolution source
- Market type
- Binary
- Wide spread (32.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners fire as soon as a rule is satisfied. Email, Telegram, and Discord delivery are coming soon — every existing rule will keep working without changes.
Top Holders
No holder data from the Data API.