Game 1: Both Teams Destroy Inhibitors?
Probability
12¢
1h
+0.0pp
24h
-38.5pp
24h Vol
$0.00
Liquidity
$76.44
Probability (last 7 days)
-38.5pp 7dWhy did it move?
Heuristic summary, generated from the public market metrics above: probability movement, volume, liquidity, spread, signals, and resolution status.
Timeline — news, trades, signals, price moves
- 11:00ResolveHIGH
Market resolves in 11.6h
- 23:26SignalMEDIUM
Signal · Resolution risk
Expires in 12h with open resolution ambiguity.
- 23:00PriceMEDIUM
Probability down -38.5pp
to 12¢
- 21:00PriceMEDIUM
Probability down -38.5pp
to 12¢
- 20:00PriceMEDIUM
Probability down -38.5pp
to 12¢
- 18:00PriceMEDIUM
Probability down -38.5pp
to 12¢
- 17:00PriceMEDIUM
Probability down -30.0pp
to 20¢
- 16:00PriceMEDIUM
Probability down -30.0pp
to 20¢
- 14:00PriceMEDIUM
Probability down -30.0pp
to 20¢
- 12:00PriceMEDIUM
Probability down -30.0pp
to 20¢
- 11:00PriceMEDIUM
Probability down -30.0pp
to 20¢
- 10:00PriceMEDIUM
Probability down -30.0pp
to 20¢
- 08:00PriceMEDIUM
Probability down -30.0pp
to 20¢
- 06:00PriceMEDIUM
Probability down -31.0pp
to 20¢
- 05:00PriceMEDIUM
Probability down -31.0pp
to 20¢
- 04:00PriceMEDIUM
Probability down -31.0pp
to 20¢
Active signals
Recent Trades
No recent trades visible from the Data API for this market.
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Market Description
This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Top Esports and Ninjas in Pyjamas each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.
Resolution & Risk
HIGH risk- End date
- Apr 25, 2026
- UMA status
- n/a
- Resolution source
- https://gol.gg/esports/homeNews consensus
- Market type
- Binary
- Market expires Apr 25, 2026 — dispute window active.
- Wide spread (13.0¢) — liquidity risk on entry/exit.
Alerts
In-app banners work now. Email / Telegram / Discord delivery lands when the backend alert dispatcher ships (needs RESEND_API_KEY + per-user webhook storage).
Top Holders
No holder data from the Data API.