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OtherExpires Apr 25, 2026

Game 1: Both Teams Destroy Inhibitors?

Probability

12¢

1h

+0.0pp

24h

-38.5pp

24h Vol

$0.00

Liquidity

$76.44

Probability (last 7 days)

-38.5pp 7d
Apr 18, 2026, 00:00Apr 24, 2026, 23:25
updated 0s ago·src:Polymarket CLOB

Why did it move?

 

Heuristic summary, generated from the public market metrics above: probability movement, volume, liquidity, spread, signals, and resolution status.

Timeline — news, trades, signals, price moves

AllTradesSignalsPrice
  • 11:00Resolve

    Market resolves in 11.6h

    HIGH
  • 23:26Signal

    Signal · Resolution risk

    Expires in 12h with open resolution ambiguity.

    MEDIUM
  • 23:00Price

    Probability down -38.5pp

    to 12¢

    MEDIUM
  • 21:00Price

    Probability down -38.5pp

    to 12¢

    MEDIUM
  • 20:00Price

    Probability down -38.5pp

    to 12¢

    MEDIUM
  • 18:00Price

    Probability down -38.5pp

    to 12¢

    MEDIUM
  • 17:00Price

    Probability down -30.0pp

    to 20¢

    MEDIUM
  • 16:00Price

    Probability down -30.0pp

    to 20¢

    MEDIUM
  • 14:00Price

    Probability down -30.0pp

    to 20¢

    MEDIUM
  • 12:00Price

    Probability down -30.0pp

    to 20¢

    MEDIUM
  • 11:00Price

    Probability down -30.0pp

    to 20¢

    MEDIUM
  • 10:00Price

    Probability down -30.0pp

    to 20¢

    MEDIUM
  • 08:00Price

    Probability down -30.0pp

    to 20¢

    MEDIUM
  • 06:00Price

    Probability down -31.0pp

    to 20¢

    MEDIUM
  • 05:00Price

    Probability down -31.0pp

    to 20¢

    MEDIUM
  • 04:00Price

    Probability down -31.0pp

    to 20¢

    MEDIUM
updated 0s ago·src:Polymarket CLOB·Polymarket Data

Active signals

Recent Trades

No recent trades visible from the Data API for this market.

updated 0s ago·src:Polymarket Data

Market Description

This market is about whether both teams destroy at least one enemy inhibitor during Game 1. In League of Legends, each team has three inhibitors (one in each lane), located behind the inner turrets. This market will resolve to "Yes" if both Top Esports and Ninjas in Pyjamas each destroy at least one enemy inhibitor during Game 1. This market will resolve to "No" if either team (or both teams) do not destroy any enemy inhibitors. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams destroyed at least one inhibitor prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.

Resolution & Risk

HIGH risk
End date
Apr 25, 2026
UMA status
n/a
Resolution source
https://gol.gg/esports/homeNews consensus
Market type
Binary
  • Market expires Apr 25, 2026 — dispute window active.
  • Wide spread (13.0¢) — liquidity risk on entry/exit.
Read full market rules on Polymarket

Alerts

¢
Deliver

In-app banners work now. Email / Telegram / Discord delivery lands when the backend alert dispatcher ships (needs RESEND_API_KEY + per-user webhook storage).

Top Holders

No holder data from the Data API.