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SportsExpires Apr 26, 2026

Game 1: Both Teams Slay a Dragon?

Probability

78¢

1h

-0.5pp

24h

+0.0pp

24h Vol

$0.00

Liquidity

$95.64

Probability (last 7 days)

+0.0pp 7d
Apr 20, 2026, 00:00Apr 25, 2026, 16:43
updated 0s ago·src:Polymarket CLOB

Why did it move?

Structured · 3 factors
  1. 1

    Resolution-risk signal firing

    Expires in 20h with open resolution ambiguity.

  2. 2

    Wide spread — 19.0¢

    Bid-ask spread is wide enough that intraday moves overstate any tradeable edge. Most of the headline pp move would be eaten by spread on a market order.

  3. 3

    Expiry in 20h

    Market resolves within 72 hours — the move likely reflects information about the resolution event itself rather than longer-horizon repricing. Verify the resolution source.

What to track next

  • Verify the resolution source on this page — exchange feed, official release, news consensus — before treating any move as new information.
  • Set an alert for resolution status changes — expiry is in 20 hours.

Verification actions only — never trade recommendations.

Each factor is grounded in a single named metric you can verify on this page — probability, volume, liquidity, signal, resolution state. No predictions, no prose hallucinations.

AI prose summary

Loading prose summary — see the structured breakdown above.

Prose narration of the same metrics shown in the structured breakdown above. Cites only the market data on this page — no news, no predictions. Use the structured factors as the canonical answer; this is here for readability.

Timeline — news, trades, signals, price moves

AllTradesSignalsPrice
  • 13:00Resolve

    Market resolves in 20.3h

    HIGH
  • 16:44Signal

    Signal · Resolution risk

    Expires in 20h with open resolution ambiguity.

    MEDIUM
  • 16:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 15:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 13:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 12:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 10:00Price

    Probability up 27.5pp

    to 78¢

    MEDIUM
  • 09:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 08:00Price

    Probability up 27.5pp

    to 78¢

    MEDIUM
  • 06:00Price

    Probability up 27.5pp

    to 78¢

    MEDIUM
  • 05:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 03:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 02:00Price

    Probability up 27.5pp

    to 78¢

    MEDIUM
  • 00:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 22:00Price

    Probability up 27.5pp

    to 78¢

    MEDIUM
  • 20:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 18:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 17:00Price

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 1d agoPrice

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 1d agoPrice

    Probability up 27.5pp

    to 78¢

    MEDIUM
  • 1d agoPrice

    Probability up 27.5pp

    to 78¢

    MEDIUM
  • 1d agoPrice

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 1d agoPrice

    Probability up 27.0pp

    to 78¢

    MEDIUM
  • 1d agoPrice

    Probability up 26.5pp

    to 78¢

    MEDIUM
  • 1d agoPrice

    Probability up 27.5pp

    to 77¢

    MEDIUM
  • 1d agoPrice

    Probability up 26.5pp

    to 77¢

    MEDIUM
  • 2d agoPrice

    Probability up 24.5pp

    to 75¢

    MEDIUM
  • 2d agoPrice

    Probability up 24.5pp

    to 75¢

    MEDIUM
updated 0s ago·src:Polymarket CLOB·Polymarket Data

Active signals

Recent Trades

No recent trades visible from the Data API for this market.

updated 0s ago·src:Polymarket Data

Market Description

This market is about whether both teams slay at least one elemental dragon during Game 1. In League of Legends, elemental dragons (Infernal, Mountain, Ocean, Hextech, Chemtech, and Cloud) spawn in the dragon pit starting at 5:00 game time. After being slain, the next dragon spawns 5 minutes later. Once a team claims the Dragon Soul (by slaying four dragons), all subsequent dragon spawns become Elder Dragons. This market will resolve to "Yes" if both Fukuoka SoftBank Hawks Gaming and Deep Cross Gaming each slay at least one elemental dragon during Game 1. This market will resolve to "No" if either team (or both teams) does not slay any elemental dragon during Game 1. Only elemental dragons count toward this market — Elder Dragon kills do not count. If the match is canceled (not played at all) or is delayed beyond 7 days from the scheduled date, this market will resolve to 50-50. If Game 1 is never played due to forfeit, disqualification, or walkover, this market will resolve to 50-50. If Game 1 is not played because the series result has already been determined (e.g., a team clinches the series before Game 1 is needed), this market will resolve to 50-50. If Game 1 begins but is not completed and ends via surrender, this market will resolve based on whether both teams had slain at least one elemental dragon prior to stoppage. If the condition was not met, this market will resolve to "No". If Game 1 is remade, resolution will be based on the remade game only. The resolution source for this market will be official information from https://gol.gg/esports/home. However, if https://gol.gg/esports/home has not published final results within 2 hours after the event's conclusion, a consensus of credible reporting may be used instead including video evidence.

Resolution & Risk

HIGH risk
End date
Apr 26, 2026
UMA status
n/a
Resolution source
consensus of credible reportingNews consensus
gol.gg
Market type
Binary
  • Market expires Apr 26, 2026 — dispute window active.
  • Wide spread (19.0¢) — liquidity risk on entry/exit.
Read full market rules on Polymarket

Alerts

¢
Deliver

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Top Holders

No holder data from the Data API.